Gravity Sketch to Toolbag 4

So I started this model of the Batmobile out in Gravity Sketch in the Oculus Quest 2. The model was mainly to start learning the software and to get familiar with techniques and processes in VR. Working in VR to model something is cool considering you can see the model in front of you. After all was said and done I really wanted to see what this model would look like in a program like Marmoset Toolbag 4 and make it really shine! So this video is the process of that and getting the file into Toolbag 4 a real-time 3d renderer on my laptop. 




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